Character Creation Overhaul Skyrim

 Posted admin
Character Creation Overhaul Skyrim Average ratng: 5,9/10 883 reviews
  1. Skyrim Character Creation Overhaul A New Beginning
  2. Skyrim Best Character Creation
  3. Character Creation Overhaul Skyrim Xbox One
Okay, normally I can get this figured out easily on my own, but this has me stumped. CCO is not applying skill changes as it should be, only the racial changes are working. It's worked fine for me so far but I did a re-install of my mods a few days ago trying to figure out why it was causing my CTDs (the Asis-UDBP crash issue), now I have it all working again except CCO, if someone can spot an error in my LO that i'm over looking that would be great, it's sorted by LOOT & then manually according to Only YOU Can Prevent Forest Fires. I'm pretty sure I messed something up somewhere, but can't see it. Currently loading w/o Asis, had same issue with it loaded & UDBP excluded, waiting for more info before I use Asis again.
Active Mod Files:
Spoiler

Character Creation Overhaul finally brings back birthsigns, classes, specializations, favored attributes, and major/minor skills to Skyrim. No more boring cookie-cutter characters-Choice matters again! Famous Faces of Skyrim: NPC Character Sliders. Ever wish you could make your Skyrim character look like Aela, Ancano, Astrid, Serana or Lord Harkon? The Famous Faces of Skyrim slider database has sliders for over 100 characters from the game plus several loading screen characters. Please read the FAQs if you have any questions about using. Character Creation Overhaul issues - posted in Skyrim Mod Troubleshooting: I am using CCO in conjunction with Perkus Maximus and its patches. Im having some fairly minor issues, which I encountered before on a previous install and was able to fix by messing around with load order, but nothing Im doing now seems to be working.

CHARACTER CREATION OVERHAUL

Races - Classes - Skills - Specializations - Attributes


Current Version: 1.0

Author: Syclonix


http://skyrim.nexusmods.com/mods/21587

http://skyrim.nexusmods.com/mods/images/21587-1-1343998070.jpg

http://skyrim.nexusmods.com/mods/images/21587-4-1343998188.jpg

http://skyrim.nexusmods.com/mods/images/21587-4-1343998071.jpg

http://skyrim.nexusmods.com/mods/images/21587-2-1343998071.jpg

http://skyrim.nexusmods.com/mods/images/21587-3-1343998071.jpg


DESCRIPTION:
Character Creation Overhaul finally brings back classes, specializations, favored attributes, and major/minor skills to Skyrim. No more boring cookie-cutter characters--Choice matters again! Whereas vanilla Skyrim only provided you with 10 options for starting characters (excluding customizing their appearance), Character Creation Overhaul allows for 16,380 unique character combinations! Best of all, CCO is built for maximum compatibility with other mods (i.e. Skyrim Redone, ACE Comprehensive Enhancements, Alternate Start - Live Another Life) and works with new characters and existing characters alike. Here are the features of this mod:
DIVERSE RACES AND GENDERS:
Vanilla Skyrim allowed any starting character, regardless of race or gender, to excel at virtually anything, taking out the fun, strategy, and role-playing aspects of previous Elder Scrolls games from the overall Skyrim experience. CCO makes races and genders diverse again, each with their own strengths and weaknesses, so that each play through will be noticeably different. For example, a male Orc will have more starting health and carrying capacity than a female High Elf, but the High Elf will have significantly more magicka. Starting health, magicka, stamina, and carry weight have all been carefully and formulaically derived from each race/gender's traditional attributes (e.g. Strength, Endurance, Intelligence, etc.) and then adjusted for balance in Skyrim. See the CCO Races chart for specifics.
TRADITIONAL CLASS SYSTEM:
All 21 classes from Oblivion make a comeback in Skyrim--from the charming and stealthy Agent to the Heavy-Armor-wearing Sorcerer there's a class to suit every play style. You can even create your own custom class and choose your own specialization, favored attribute and major skills. Each choice effects your character's starting skills and (optionally) their skill progression rates. Very little liberty has been taken in translating the class system into Skyrim and only a few differences exist for the sake of continuity and balance:
1. Oblivion had 21 unique skills and allowed players to choose 7 of them as major skills. Skyrim only has 18 unique skills and thus only 6 can be chosen as major skills.
2. Oblivion allowed players to choose 2 favored attributes from Agility, Endurance, Intelligence, Luck, Personality, Speed, Strength, and Willpower. Since these base attributes no longer exist in Skyrim CCO allows you to choose 1 favored attribute from Health, Magicka, and Stamina.
3. Preset classes have been carefully modified as faithfully as possible to compensate for the lessened amount of skills and attributes
Character Creation Overhaul SkyrimSee the CCO Classes chart for full details.
DYNAMIC SKILL PROGRESSION (OPTIONAL):
Specialized skills in previous Elder Scrolls games progressed faster than non-specialized skills. In Skyrim, all skills progress at the same rate, making each character more adaptable, but also no different from any other character. CCO brings dynamic skill progression to Skyrim and improves upon it by having specialized skills, racial skills, and major skills all easier to learn (to varying degrees) while making untrained skills harder to learn. This feature is highly recommended but can be optionally disabled in-game.
Lastly, if you enjoyed this mod please show your appreciation by http://skyrim.nexusmods.com/mods/21587.

Skyrim Character Creation Overhaul A New Beginning


COMPATIBILITY:
This mod is fully scripted and does not change any existing game records. As such, it is technically compatible with all other mods, even alternate start mods and mods that make changes to races, abilities, perks, skills, etc. CCO will simply add its changes on top of any other installed mods. The only changes that will not stack are racial starting skill bonuses (skill rate changes still stack). For compatbility, any mod that adjusts racial starting skills will take precedence over CCO's racial starting skills. (CCO does not work with custom races at the moment. This feature will be added in the next version.)
INSTALLATION:
Download using Nexus Mod Manager or download manually and copy all files in the 'Data' folder Skyrim's 'Data' folder then enable the .esp file and play. The load order for this mod does not matter.
UNINSTALLATION:
Delete all the files that came with this mod from your 'Data' folder. Note that the next time you launch your game your character will still have the same attributes and skill levels setup by CCO, but you will no longer have dynamic skill progression and your carry weight will be reset to its previous value plus any standard leveling bonuses. If you would like to reset your character's attributes and skill levels prior to using CCO please use the 'SetActorValue' (for skills) and 'SetBaseActorValue' (for attributes) console commands or load a save game prior to installing CCO.
KNOWN ISSUES:
1. CCO does not work with custom races at the moment. This feature will be added in the next version.
2. Using CCO on existing characters may initially decrease some skills below the required level for perks that you have already obtained. These perks are still usable, but if you wish to remove them you will have to use a perk removal mod such as Ishs Respec Mod (http://skyrim.nexusmods.com/mods/16471).
3. If you have a mod that changes starting skills for races (i.e. Oblivionized Races), CCO's race descriptions may not be accurate. Also note that dynamic skill progression rates will be applied based on vanilla Skyrim races' starting skills, not based on your mod's. For example, if mod X gives Imperials a +10 starting skill bonus to Speech, you will not also receive a bonus to your skill progression rate since Imperials do not normally get a starting skill bonus in vanilla Skyrim.
4. For existing characters using CCO, the 'CHOOSE YOUR RACE' screen will incorrectly display the race's starting carry weight instead of the modified carry weight for your character. This is just a superficial bug that will be fixed in the next version.
Character creation overhaul skyrim modCREDITS AND PERMISSIONS:
- The source code for this mod is included for personal use. Please do not publically modify or redistribute this mod without my permission.

Skyrim Best Character Creation


- Credit goes to Bethesda, Kearsage's Classic Classes and Birthsigns (http://skyrim.nexusmods.com/mods/16736/), and icechamber's Natural Talents (http://skyrim.nexusmods.com/mods/18649/) for inspiring the ideas behind this mod.

Character Creation Overhaul Skyrim Xbox One

- Thanks to the Unofficial Elder SCrolls Pages (http://www.uesp.net/) for the data on races and classes.
'For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.' -John 3:16